
Perhaps, over time, our own naturalists will give rise to a reformed version of the Codex. Taxonomy may at times be difficult to discern indeed, it's conceivable that some enemies cannot be reconciled with Raimdelle's imperfect system at all. For example, it is highly unlikely that the Deepvoid Deathmouse is any more than an extraordinarily large specimen of the very ordinary Dormouse, despite the locals' name for it. You may lease a Mog Locker by trading an Imperial Bronze Piece to Fubruhn or your Moogle. After completing the mission, you can speak to Fubruhn to make your Mog Locker available in all Mog Houses and Rent-a-Rooms in Vana'diel. Similarly, some enemies may have names given to them by Eorzeans that are not accurate at all. Completing Aht Urhgan Mission 2: Immortal Sentries grants access to the Mog Locker. For instance, many levels of taxonomy will often share a single name-at one time, "coblyn" can refer to a Genus of the Soulkin class, the blue-hued Species within said Genus, and a specific monster of that species. It is important to remember that the Raimdelle classification system is artificially organic in its construction-it is meant to resemble a "top-down" naturalist viewpoint reflecting Eorzean's limited knowledge and imperfect record-keeping. Individual enemies-members of the same species with different names. When limited to the range of monsters you will face in Eorzea, the biological classification system is as follows.Īlso known as Regnum, contains three categories, Bloodborn, Bloodless, and TranscendentsĪlso known as Kindred, contains twelve major groupings-anomalies are placed in UndocumentedĪn archetype of monster, such as dodo or spriggan.ĭivisions of a genus that look slightly different-coblyns (blue) v. Thus, a truly skilled hunter will never step into the wild without first fully understanding the beast they pursue. The harsh environs of Eorzea have left their mark on the land's fauna, culling the weak and sharpening the senses of those that survived and while they may not be tainted with the same dark ambitions that poison the hearts of men, the beasts are equally ruthless when threatened. However, taking up a blade against the realm's wildlife can be no less dangerous than standing in a shield wall on the front lines of battle, or defending a fortress against a bloody siege. Whether procuring pelts for sale at the market, gathering ingredients for alchemic endeavors, or finding a tasty morsel to quell the incessant grumblings of one's belly, hunting is an indispensable part of an adventurer's daily routine. early naturalist and theologian, Frandelont Raimdelle.Įven during an age of strife, adventurers will frequently find time to step away from the battles at hand, if not out of necessity, then simply for a change of pace.
